Razgar's Dust Warriors

Necromancy
Level: Sor/Wiz 2, Death 2, Sum 3
Components: V, S, M
Casting Time: Special
Range: Close (25 ft. + 5 ft. / 2 levels)
Target: Area of ground
Duration: Special
Saving Throw: None
Spell Resistance: No

Description

This spell is cast on an area of earth, rock, stone, sand, gravel, or otherwise bare ground. Each round, one skeleton arises from the ground, up to a maximum of 1 HD for every caster level. A fifth level caster can raise 5 HD of undead, a 6th level caster can raise 6 HD, and so on. If the caster breaks concentration, no more skeletons can be risen.

These skeletons are treated as if given the command "Attack anything harmful." The caster may give them other commands; however, the skeletons must keep attacking. This includes other party members, if other immediate threats are gone. No experience is gotten from killing these skeletons. If there are no threats remaining, the skeletons attack each other. If there are no other skeletons, the remaining one is dispelled.

The material component for this spell is a tooth from the type of creature to raise. These teeth are thrown to the ground, and each one becomes a skeleton of appropriate size. Only one tooth can be used from any single creature.

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